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In 2019, with the release of version 2.80, the integrated game engine for making and prototyping video games was removed Blender's developers recommended users migrate to more powerful open source game engines such as Godot instead. Blender is solely available under "GNU GPLv2 or any later" and was not updated to the GPLv3, as "no evident benefits" were seen. However, they never exercised this option and suspended it indefinitely in 2005.
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The Blender Foundation initially reserved the right to use dual licensing so that, in addition to GPL-2.0-or-later, Blender would have been available also under the Blender License that did not require disclosing source code but required payments to the Blender Foundation. Today, Blender is free and open-source software, largely developed by its community as well as 24 employees employed by the Blender Institute. On September 7, 2002, it was announced that they had collected enough funds and would release the Blender source code.

The campaign aimed at open-sourcing Blender for a one-time payment of €100,000 (US$100,670 at the time), with the money being collected from the community. On July 18, 2002, Roosendaal started the "Free Blender" campaign, a crowdfunding precursor. In May 2002, Roosendaal started the non-profit Blender Foundation, with the first goal to find a way to continue developing and promoting Blender as a community-based open-source project. This also meant, at the time, the development of Blender was discontinued. After NeoGeo's dissolution, Ton Roosendaal founded Not a Number Technologies (NaN) in June 1998 to further develop Blender, initially distributing it as shareware until NaN went bankrupt in 2002. NeoGeo was later dissolved, and its client contracts were taken over by another company. On January 1, 1998, Blender was released publicly online as SGI freeware.
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Some design choices and experiences for Blender were carried over from an earlier software application, called Traces, that Roosendaal developed for NeoGeo on the Commodore Amiga platform during the 1987–1991 period. The name Blender was inspired by a song by the Swiss electronic band Yello, from the album Baby which NeoGeo used in its showreel. The version 1.00 was released in January 1995, with the primary author being company co-owner and software developer Ton Roosendaal.

The Dutch animation studio NeoGeo (not associated with the Neo Geo video game hardware entity) started to develop Blender as an in-house application, and based on the timestamps for the first source files, Januis considered to be Blender's birthday.
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If you want to create your own 3D graphic projects, you will find all the help you may need in the application's forum, where thousands of users share their knowledge and experience.ĭownload Blender for free and you will be able to model, animate and render your own 3D scenes.
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Compatible 3D formats: 3D Studio, AC3D, FBX Export, DXF, Wavefront OBJ, DEC Object File Format, DirectX, Lightwave, MD2, Motion Capture, PLY, Pro Engineer, Radiosity, Raw Triangle, Softimage, STL, TrueSpace, VideoScape, VRML, VRML97, etc.īlender has nothing to envy of programs with similar features like Maya or 3ds Max.Compatible 2D formats: TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI Movie, TIFF, PSD, etc.Customize and configure any task with Python scripts.Includes Game Blender to develop video games.Transform UV maps interactively and use several layers.Allows you to model meshes based on vertex, edge or face selection.Different modeling methods with polygonal mesh, NURBS, bezier and B-spline curves, source vectors, etc.Includes a quick skeleton creation mode.3D animation, modeling and design program.
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The open source 3D contents creation suite.īlender is a 3D modeling, rendering and animating program which guarantees professional results despite being free and working without comprising hardly any system resources.The options included in Blender are many: modeling, UV mapping, animation creation, texture design, scripting, composing. There are free open source alternative which guarantee the same professional results, like Blender, to name an example. When it comes to entering the world of 3D graphic creation and designing it isn't necessary to buy an expensive program with a prohibitive license.
